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Walsall GukPT: Final Day - Interactive
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Topic: Walsall GukPT: Final Day - Interactive (Read 101705 times)
waltypies
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Posts: 32
Re: Walsall GukPT: Final Day - Interactive
«
Reply #30 on:
February 18, 2007, 02:11:57 PM »
Quote from: Matty H on February 18, 2007, 02:04:30 PM
Good luck Dan Carter. The Bristol Boys are watching and expect
Mango99 and myself will be there to cheer Dan on!
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M3boy
Hero Member
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Posts: 5785
Re: Walsall GukPT: Final Day - Interactive
«
Reply #31 on:
February 18, 2007, 02:16:38 PM »
Quote from: RED-DOG on February 18, 2007, 01:27:50 PM
Quote from: ripple11 on February 18, 2007, 01:10:53 PM
Quote from: RED-DOG on February 18, 2007, 12:06:00 PM
Quote from: RobS on February 18, 2007, 10:02:41 AM
Anyone else think it's ridiculous that after 18 one hour levels players complain about it being a crapshoot? And the decision to freeze the antes at 600 whilst still increasing the blinds is absolutely farcical. Surely they should stick to the advertised structure, and if players don't like increasing blinds and antes they should be pointed in the direction of the cash games.
I think anything done for the good of the game, with the consent of the players, is fantastic.
Whilst totalling agreeing with Red's general point..... yesterday,knowing the approaching structure, I made a decision to make some moves before I got too low for comfort. Unfortunately Dan Carter was on fire at the time and took me out with Aces, .....but the point is that if I KNEW the structure was going to alter it would have affected my decision.
That's a good point too ripple. Who would organise a tourney eh?
I think Tourney Structures SHOULD slow down as the comp progresses. Reasons are that as less and less players involved, the rising blinds do NOT keep pace with the average stack , so the longer a comp goes on, the more of a crapshoot it becomes.
I hope that makes sense
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Djinn
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Posts: 13541
I'm much bigger in real life
Re: Walsall GukPT: Final Day - Interactive
«
Reply #32 on:
February 18, 2007, 02:20:27 PM »
We're here and the setting up is continuing, both on the TV stage (which is growing like some kind of mushroom taking over the cardroom, the Casino and probably the world like in Akira) and the two 'regular' tables which will be recommencing play in about 15 minutes. Seat draw on its way (redraw at every new day at the GUKPT)...
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b4matt
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Posts: 1874
Re: Walsall GukPT: Final Day - Interactive
«
Reply #33 on:
February 18, 2007, 02:23:40 PM »
Brilliant updates from jen and snoops aka the A-Team.
best of luck to John Conroy a real gent, and a mean player too. my 3
Shaf
Codpiece
Conroy
On the crapshoot line, i would like to see them tweak the structure a bit, i feel its got a bit to one move style to it.
Best of luck!!
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BluenoseDealer
Probation
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Posts: 5
Re: Walsall GukPT: Final Day - Interactive
«
Reply #34 on:
February 18, 2007, 02:26:31 PM »
Quote from: aidenson on February 18, 2007, 01:57:12 PM
Normally i would go for des and i hope he wins being a regular at walsall but usually i'm not a good dealer for him if u believe in that sort of crap and rumour has it i'm one of the final table dealers SO GET UR CHIPS EARLY DEZZIE
Break a leg Danny boy!
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snoopy1239
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Posts: 33034
Re: Walsall GukPT: Final Day - Interactive
«
Reply #35 on:
February 18, 2007, 02:30:05 PM »
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aidenson
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Posts: 83
Re: Walsall GukPT: Final Day - Interactive
«
Reply #36 on:
February 18, 2007, 02:32:47 PM »
y r u not at work blue nose
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Djinn
Hero Member
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Posts: 13541
I'm much bigger in real life
Re: Walsall GukPT: Final Day - Interactive
«
Reply #37 on:
February 18, 2007, 02:36:16 PM »
Redraw sees the players in these positions:
Table Bandit
Ganesh Rao 362,600
Dan Carter 232,200
Chris Bruce 270,400
Peter Evans 596,600
Billy Ngo 178,600
Joe Beevers 237,600
Table Big Name
Jerome Bradpiece 608,000
Des Jonas 225,700
Mohammed Shafiq 340,900
John Conroy 132,200
Raj Patel 246,300
Adam Wilkinson 239,300
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BluenoseDealer
Probation
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Posts: 5
Re: Walsall GukPT: Final Day - Interactive
«
Reply #38 on:
February 18, 2007, 02:38:28 PM »
Quote from: aidenson on February 18, 2007, 02:32:47 PM
y r u not at work blue nose
I start at 8.45 tonight until 6 for the comp tonight. Can't remember what it is though. £100 rebuy i think???
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snoopy1239
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Re: Walsall GukPT: Final Day - Interactive
«
Reply #39 on:
February 18, 2007, 02:38:44 PM »
The players are braced for action!
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ripple11
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Posts: 6313
Re: Walsall GukPT: Final Day - Interactive
«
Reply #40 on:
February 18, 2007, 02:40:15 PM »
Quote from: bigalhx1 on February 18, 2007, 02:10:51 PM
bluesq are offering odds on when the 1st deal will be done on the final table no deal 100/1
100/1 WOW.....maybe the payout stucture need looking at?....
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snoopy1239
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Posts: 33034
Re: Walsall GukPT: Final Day - Interactive
«
Reply #41 on:
February 18, 2007, 02:45:14 PM »
These are tired smiles, folks.
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Bad Beat
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Posts: 1187
Re: Walsall GukPT: Final Day - Interactive
«
Reply #42 on:
February 18, 2007, 02:50:51 PM »
I can't believe some of the things I've read and heard about the structure here.
Let's first look at what the organisers are trying to achieve.
The first decision they have made is that these are four day events. It was to be that some would be three days, but it seems this is going to be a very popular tour. I think four days is just right as it gives normal working people a chance to partake and gives the pros the chance to play all the events without spending their whole lives on it.
This is a very popular tournament with more people wishing to enter than spaces. The organisers have tried to physically squeeze everyone in, and have also tried to squeeze the tournament into the time available. The tournament is four days long and basically Sunday is intended to be just for the final. In my view this is a correct deciion as it means that enormous numbers of extra players do not have to stay longer, putting in more hours, building up extra expenses and receiving little or no prize money. It also means that the final will start at a reasonable time allowing the big money decisions to take place earlier on, while people are not exhausted from a marathon day. This will also mean that a live audience will be on hand and awake to add atmosphere, and that the TV crew and casino staff will be not have to work on late into the night. If any hitches occurr or if the final becomes a really long battle, there will be no time pressure and the threat of a chip count will be averted.
Given that they have made that decision to try and get very close to the final by the end of play Saturday then they just need to construct a structure to do that. As they started at 4pm, got down to 12 players by 3.45am and the casino is legally bound to close at 4am I don't see how they could have squeezed much more play into the time available.
The only choice left to them now is to take play away from the early part of the tournament in order to make a better game later. It is possible that by bringing the antes in slightly earlier or by skipping the odd level they could give themselves leeway to slow things down later. The problem here is that more people would be affected by the quickening of the structure leaving more people to complain.
There may be some tweeks that can be made but they should only be tweeks. Basically the GUKPT have got it right.
The people who have commented already have covered a lot of good points. A lot of the people who have complained are simply not used to tournaments with running antes. I think it is a great development that the bigger UK tournaments are all starting to have antes now. All American and online NLH tournaments have a running ante and to me it just isn't a proper NLH tournament without them. I have no idea why they have not always been used in past Grosvenor festivals but I think a lot of the rocks who are not used to antes, and who were unable to adapt to a new situation were the ones shouting the loudest.
The second really good point is that changing things that have been advertised because people are shouting and moaning is generally bad. The time for these people to complain was either when the structure was first displayed on the website or long after the end of the tournament. I thought one quote yesterday was very telling. Top tournament player, wily super agggressive veteran and altogether classy individual Alan MacLean had taken considerable risks to accrue an enormous stack, possibly because he realised that the pace of the tournament was rising fast and that people had not realised. He did not shout and scream like some, but was heard to quietly exclaim:
"The rocks have won."
Any time you change the structure midway, even if you think you are benefitting the game, you are penalising somebody else. In this case it was the people who just got on with it, adapted to the structure they were facing and played to win. Some of those were knocked out on gambles they may not have taken and others had won chips with gambles that were now not as valuable as they thought.
The final person who made a lot of sense to me was Rob Sherwood. The sentiment he was trying to get over was, I believe, this one. Its a poker tournament. The blinds have to go up, people have to be knocked out, that's what happens. It has to finish sometime. If you don't like the idea of that go and play a cash game, which is exactly what I'm off to do now.
nc
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Djinn
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Posts: 13541
I'm much bigger in real life
Re: Walsall GukPT: Final Day - Interactive
«
Reply #43 on:
February 18, 2007, 02:57:18 PM »
My picks for the top spots:
Jerome (pictured with Des Jonas, who's looking the least sleep deprived of them all)
Dan Carter (delighted to be inches away from getting sponsor logo on TV)
Billy Ngo (crazy, but good to get his picture online now as he may be out within the next few minutes)
These three (four with Des) would make the most entertaining final, in my opinion, from the point of view of the second TV show in which a large proportion of the Final is shown.
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snoopy1239
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Posts: 33034
Re: Walsall GukPT: Final Day - Interactive
«
Reply #44 on:
February 18, 2007, 03:00:42 PM »
Raj Patel is gone in 12th
Jerome Bradpiece raised pre-flop, Raj Patel moved all-in from the big blind with A-K and Jerome called, for quite a chunk, with Pocket Threes.
7-5-J-9-5 board means we've lost one of the local, a quiet and reserved Midlander who's genuinely done well to make it so far.
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