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Author Topic: DTD February £150,000 Deepstack: Day1b  (Read 54030 times)
RED-DOG
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« Reply #30 on: February 01, 2013, 12:12:12 PM »

I played, and I will play again.

I think it's a great concept. OK, it needs a few tweaks, but that's always the case with innovation.

On the whole, I thought the puses far outweighed the minuses.
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« Reply #31 on: February 01, 2013, 12:19:48 PM »

I played, and I will play again.

I think it's a great concept. OK, it needs a few tweaks, but that's always the case with innovation.

On the whole, I thought the puses far outweighed the minuses.

Totally agree Tom.
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jdogloves46
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« Reply #32 on: February 01, 2013, 12:22:33 PM »

I played, and I will play again.

I think it's a great concept. OK, it needs a few tweaks, but that's always the case with innovation.

On the whole, I thought the puses far outweighed the minuses.

Totally agree Tom.


So would you guys play it if the clock was removed and you played a certain number of hands per level equal to the average number of hands played live? Would that tweak work for you?
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TightEnd
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« Reply #33 on: February 01, 2013, 12:24:23 PM »

Report on last night at http://www.dusktilldawnpoker.com/blog.php?profile=7&id=397
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« Reply #34 on: February 01, 2013, 12:24:29 PM »

My final word on the subject as I need to prepare for the 12 hour live grind ahead....if the format and chip stacks are left as is and not synced in some manner for future ones might I suggest the tournament is renamed and "Deepstack" withdrawn from the online element of the tournament! as "Irrelevant" seems to be the word of the day!

Why would you remove the word 'deepstack' from the online side when that's the one with the higher average stack?

Way to make a point.
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« Reply #35 on: February 01, 2013, 12:28:27 PM »

I played, and I will play again.

I think it's a great concept. OK, it needs a few tweaks, but that's always the case with innovation.

On the whole, I thought the puses far outweighed the minuses.

Totally agree Tom.




So would you guys play it if the clock was removed and you played a certain number of hands per level equal to the average number of hands played live? Would that tweak work for you?



It's not a finite science. Even live, some tables will play more, (sometimes quite a lot more) hands than others. Dealers vary, players response time / dwell time varies. Far easier to juggle the clock until it is reasonably close to matching the live average IMO.

Average is the key word here.
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« Reply #36 on: February 01, 2013, 12:30:25 PM »

I played, and I will play again.

I think it's a great concept. OK, it needs a few tweaks, but that's always the case with innovation.

On the whole, I thought the puses far outweighed the minuses.

Totally agree Tom.


So would you guys play it if the clock was removed and you played a certain number of hands per level equal to the average number of hands played live? Would that tweak work for you?

no would not play it if number of hands was restricted per hour just shortten clock if players think it is an issue
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tikay
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« Reply #37 on: February 01, 2013, 12:30:43 PM »

The only fair way to sync the online with the live event, is to give the online a set number of hands per level that is equal to the average hands played per level live. Once the number of hands played has hit that watermark the level goes up. Also remove the re-entry option for people who play the online day 1. This is the only way I can see it being fair, and also allows those with long ways to travel to play online. Personally I couldn't play this weekend so haven't entered at all. But if the online is run again without changes I DEFO will play the online as I think I have an edge there generally, and this format only accentuates it.

I'm not sure that works.

Would you pause every (Online) Table after every hand, to ensure they all stay in sync as to how many hands played? You would have to, presumably, to ensure that when Table balancing takes place, the player is not gaining or losing hands.

A pause to wait for the slowest table to catch up after every hand may not be overwhelmingly popular.
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« Reply #38 on: February 01, 2013, 12:32:26 PM »

why does it matter how much the chip leader has? it always amazes me how live player fixate on "what the average is?" "how much has the chip leader got?" If you are still in the tournament both these questions are completely irrelevant and the only thing that should matter to you is the amount of big blinds you have.

As far as I'm concerned the online (which I played but didn't make it through) was a big success. I have never had over 120k I don't think at the end of day1 of a DTD event, has it ever bothered me that people have 400k? no. It really is irrelevant.

If live players stopped thinking with this logic it would help their games instantly.

IMO, the more people that play the online day1 the better because it will make the average higher and make day 2 alot deeper instead of it constantly being a 20bb crapshoot for 8 hours.

This
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youthnkzR
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« Reply #39 on: February 01, 2013, 12:34:50 PM »

why does it matter how much the chip leader has? it always amazes me how live player fixate on "what the average is?" "how much has the chip leader got?" If you are still in the tournament both these questions are completely irrelevant and the only thing that should matter to you is the amount of big blinds you have.

As far as I'm concerned the online (which I played but didn't make it through) was a big success. I have never had over 120k I don't think at the end of day1 of a DTD event, has it ever bothered me that people have 400k? no. It really is irrelevant.

If live players stopped thinking with this logic it would help their games instantly.

IMO, the more people that play the online day1 the better because it will make the average higher and make day 2 alot deeper instead of it constantly being a 20bb crapshoot for 8 hours.

This
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jdogloves46
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« Reply #40 on: February 01, 2013, 12:36:18 PM »

OK so a clock shortening seems appropriate then.... 10/12 mins clock?? what think ye???
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« Reply #41 on: February 01, 2013, 12:40:18 PM »

My final word on the subject as I need to prepare for the 12 hour live grind ahead....if the format and chip stacks are left as is and not synced in some manner for future ones might I suggest the tournament is renamed and "Deepstack" withdrawn from the online element of the tournament! as "Irrelevant" seems to be the word of the day!

Why would you remove the word 'deepstack' from the online side when that's the one with the higher average stack?

Way to make a point.


rofl <3
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« Reply #42 on: February 01, 2013, 12:54:20 PM »

have the online day as the last day 1. and 12min levels seems perfect!
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« Reply #43 on: February 01, 2013, 01:05:37 PM »

have the online day as the last day 1. and 12min levels seems perfect!

+1
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« Reply #44 on: February 01, 2013, 01:18:49 PM »

Specman tried to hang himself in the loft last night but the joist snapped and he went straight through the spare bedroom and ended up in the kitchen in the sink with the dirty pots.  I spoke to his wife just now and she ain't best pleased and it means I now have to drive us Saturday as he has a pot on his leg.
 He is annoyed at me because I told him to double up Liam then George then Ben and he did not realise I was joking when i told him it aint worth going back Sunday with less than a million.

Any way thread back on track good luck all blondes playing today.

And Semtex I'm gonna come sort you out on Facebook Smiley

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