Why not c/c turn jam all rivers >>>>>>>>>>>> c/r turn ?
This is a line fish sometimes take with their nutted hands: c/c flop (I realise you bet/called the flop), c/c turn, donk jam river. It is obviously an extremely out-of-tempo line, and is usually an illogical - and bad - line to take. There is no real need to have this line in your playbook, apart from in very specific circumstances. Obviously the board changing might be one of those circumstances (it's not going to change much here though is it?). Another reason would be because you strongly suspect that villain will be confused and will spazz vs such a weird line. But you can't just
guess this... you need a real reason to do something so out of tempo and weird. Otherwise it is just FPS and is just as likely to work against you as for you.
If we are c/c turn it is
specifically because we think villain has a lot of spazzy bluffs in his range and we are trying to maximise against those by inducing him to bluff off his chips, at the risk of letting him sometimes get to showdown cheaply with his value hands. So check-calling turn then donking river is completely illogical since it does not accomplish this plan at all. All you are doing is giving villain an extra street to work out that he needs to fold his Tx or 88 or whatever. Normally it won't matter of course, but every now and then an A, K or J comes on the river and villain has a moment of clarity and discipline and does a sigh-fold.
Also pots 31k on river, no way villain is going to b/f river, in general live players don't normally bet small right, so even if he bets like 9k, he's not going to find a fold with 6k more getting million/1 when he has a 10, definitely going to just sigh call it off.
This I agree with. I think Dan might have just overlooked the small size of the remaining effective stacks.