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Luton Christmas Cracker: Day 1 - Interactive
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Topic: Luton Christmas Cracker: Day 1 - Interactive (Read 50044 times)
snoopy1239
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Luton Christmas Cracker: Day 1 - Interactive
«
on:
December 07, 2007, 10:47:20 PM »
Greetings one and all and welcome to the 2007 Luton Christmas Cracker, possibly the most hotly anticipated of all the Christmas Crackers in the entire world... and the universe. In fact, myself and Junglecat (mistakenly spelled Junglcat on his blonde poker hoodie in what he himself referred to as "how
Barry
Neville
would pronounce it") have decided to create our own festival to combat the seemingly endless string of events that are indeed unimaginatively called 'Crackers'. Therefore, we have come up with the inaugural 'Junglcat and Snoopy Christmas Corker', to be staged every year in our imaginative worlds (we are too lazy to actually form a real event).
The structure of our events have already been discussed at length. Due to the limited amount of chips at our disposal, I believe the maximum number of players is limited at 5 players per tournament, but fear not, as we are planning an eclectic series of events, including a controversial H.O.R.S.E event, if only to attract the big names from across the pond. As for the blind structure, we will be offering every single level known to man, including the rarely seen 37.5/75 level.
This weekend at the G Casino may not be a showcase of Corkerness, but we fully expect the srtucture to be familiarly cracking nonetheless. With lower numbers expected (the GUKPT and extended festival circuit surely playing a part) and two days to play with, there's no reason why the players won't be given ample time to allow skill to prevail over luck.
We're not sure which players will be making the trip, but it should be a hoot, so make sure you join Dana and I for the best updates in town, or perhaps the only ones if the recent Midland Masters is anything to go by. Either way, feel free to fire away your requests or good luck messages and we''ll do our very best to cater to your every need, including norkage if available!
«
Last Edit: December 07, 2007, 11:38:27 PM by danafish
»
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snoopy1239
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #1 on:
December 07, 2007, 11:26:21 PM »
Play commences at 6pm.
Two questions?
(1) How many players will start this event?
(2) With the GBPT and GUKPT heading for a second season, are there too many festivals on the current circuit? Should they consider removing events such as the Poker 6, Midlands Medley, etc?
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Robert HM
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Re: Luton Christmas Cracker: Day 1 - Interactive
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Reply #2 on:
December 08, 2007, 12:36:35 AM »
1. 100
2. Hope full the better comps with the right structures will be supported and the lesser ones fade.
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Colchester Kev
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #3 on:
December 08, 2007, 01:07:52 AM »
Quote from: Robert HM on December 08, 2007, 12:36:35 AM
1. 100
2. Hope full the better comps with the right structures will be supported and the lesser ones fade.
95
I hope not, £100 comps with a half decent structure are whats needed ... i would love to get a truthful and real answer to the question of how many players pay their own entry into GUKPT events (by paying own entry i mean stumping up the grand each time and not qualifying online, being backed or being sponsored)
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turny
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #4 on:
December 08, 2007, 02:06:51 AM »
has the "luton" christmas cracker been moved to the vic as stated on the front page? or is snoops actually doing the update from the vic using very strong binoculars?
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snoopy1239
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Re: Luton Christmas Cracker: Day 1 - Interactive
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Reply #5 on:
December 08, 2007, 02:19:46 AM »
Quote from: inthebelly on December 08, 2007, 02:06:51 AM
has the "luton" christmas cracker been moved to the vic as stated on the front page? or is snoops actually doing the update from the vic using very strong binoculars?
No, definitely at the Vic, I forgot to edit that line.
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Royal Flush
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Booooccccceeeeeee
Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #6 on:
December 08, 2007, 02:21:37 AM »
Quote from: Colchester Kev on December 08, 2007, 01:07:52 AM
I hope not, £100 comps with a half decent structure are whats needed ...
How come they are so poorly attended then?
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snoopy1239
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Re: Luton Christmas Cracker: Day 1 - Interactive
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Reply #7 on:
December 08, 2007, 04:38:26 AM »
Quote from: Royal Flush on December 08, 2007, 02:21:37 AM
Quote from: Colchester Kev on December 08, 2007, 01:07:52 AM
I hope not, £100 comps with a half decent structure are whats needed ...
How come they are so poorly attended then?
I think £100 is too small for a festival event, these are available every week.
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RED-DOG
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #8 on:
December 08, 2007, 08:02:46 AM »
Quote from: snoopy1239 on December 08, 2007, 02:19:46 AM
Quote from: inthebelly on December 08, 2007, 02:06:51 AM
has the "luton" christmas cracker been moved to the vic as stated on the front page? or is snoops actually doing the update from the vic using very strong binoculars?
No, definitely at the Vic, I forgot to edit that line.
Let me get this straight. The Luton Christmas Cracker is being played AT THE VIC?
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M3boy
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Re: Luton Christmas Cracker: Day 1 - Interactive
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Reply #9 on:
December 08, 2007, 09:03:21 AM »
67 - and thats being generous.
Marketing and online satelites would greatly improve numbers for "other" festival events
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RED-DOG
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #10 on:
December 08, 2007, 09:33:37 AM »
Well I'm playing, so that makes 68.
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TightEnd
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #11 on:
December 08, 2007, 10:34:51 AM »
1. 66
2. It needs "corporate" commitment to marketing and promotion of such festivals, this would include satellites, rather than abandoning them and expecting non-promoted events to fend for themselves. In a very crowded schedule they are going to suffer. They should represent the step from regular £250 type events to £500 plus for these festivals and then up to the GUKPT. £100 is way too small, one could play 3 of these a week within 40 miles of London if you wanted already.
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Slick Kid
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #12 on:
December 08, 2007, 01:26:01 PM »
1. 44
2. I think the competition and amount of events countrywide can only be good for POKER, but this is an inter group thing which makes no sense as they are sucking the life out off their established festivals with poor planning. Luton was nothing like l remember this week and it will take a bit of good PR work to get me back for another festival.
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ripple11
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #13 on:
December 08, 2007, 01:31:12 PM »
1)...62
2) these sort of festivals, with a main event buy in of around £500 should be a stepping stone to GUKPT......PROMOTED with on line and live satellites with guarantees and maybe some added value.
Maybe they could take some ideas from the Virgin festival in Brum.......entertainment,bounties on players,bubble prize,first out prize,sit and go comps,half price drinks at the bar etc........
«
Last Edit: December 08, 2007, 01:41:16 PM by ripple11
»
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vinni
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Re: Luton Christmas Cracker: Day 1 - Interactive
«
Reply #14 on:
December 08, 2007, 01:54:58 PM »
make that 63 runners ,though good imfomation ALI MALLU is back .
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