scotty2hatty
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« Reply #1560 on: July 24, 2008, 09:23:14 PM » |
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Division 2 looks awesome, sooo tight!
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jizzemm
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« Reply #1561 on: July 24, 2008, 09:26:47 PM » |
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Division 2 looks awesome, sooo tight!
Not cool to have a team in Div 1...
Div 2 FTW...
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"I want to talk about my hand, what do you mean I cant talk about my hand, right im going to talk about the fact that I cant talk about my hand"...
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rossfourfive
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« Reply #1562 on: July 24, 2008, 09:47:29 PM » |
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Tried out a new formation tonight and it paid big time....
A superb 6-1 thrashing at Wigan
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rossfourfive
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« Reply #1563 on: July 24, 2008, 09:48:32 PM » |
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dropped into the relegation zone now ....baaaaaws
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Rookie (Rodney)
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« Reply #1564 on: July 24, 2008, 09:59:15 PM » |
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Wasnt confident, but managed a 3-2 away win to Arsenal! Ship.
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HI HELEN!
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dino1980
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« Reply #1565 on: July 24, 2008, 10:03:05 PM » |
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good game scotty looking at match report 1-1 seems a fair result
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Horneris
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« Reply #1566 on: July 24, 2008, 10:09:34 PM » |
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Was hoping to beat Boldedge's PSV at home but despite going 2-1 up with 13 minutes left, could only manage a 2-2 draw.
It got us out of the relegation zone tho.
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boldie
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« Reply #1567 on: July 24, 2008, 10:34:53 PM » |
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2-2..still can't buy a win lol
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Give a man a gun and he can rob a bank, give a man a bank and he can rob the world.
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Nakor
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« Reply #1568 on: July 24, 2008, 10:42:26 PM » |
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I have discipline issues
1st Minute : BOOKED - Fabio QUAGLIARELLA booked after time wasting 89: RED CARD - Fabio QUAGLIARELLA shouts verbal abuse to the ref as he kicks the ball away in disgust Every game . . .
4 points clear of the bottom and a equal Goal Difference, staying up?
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Shit post Nakor, such a clown.
What do you get when you cross a joke with a rhetorical question?
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gatso
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« Reply #1569 on: July 26, 2008, 10:52:32 AM » |
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does a player's morale rating have any impact on the game? how do you improve it?
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If you get to the yeasty clunge you've gone too far
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scotty2hatty
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« Reply #1570 on: July 26, 2008, 11:10:31 AM » |
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does a player's morale rating have any impact on the game? how do you improve it?
Yeah morale impacts a player's performance. I'm not sure how much though, i.e. should I play a 89-rated player with 'Excellent' morale or a 91-rated with 'Adequate' morale? Also not sure how it can be improved. Obv if u don't play them they aint gonna be happy!
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Graham C
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« Reply #1571 on: July 26, 2008, 11:18:47 AM » |
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Also not sure how it can be improved. Obv if u don't play them they aint gonna be happy!
Perhaps playing them will make them happy  In all seriousness, there's nothing else you can do with players
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gatso
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« Reply #1572 on: July 26, 2008, 11:22:44 AM » |
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I've got one with v poor morale. tbh sulking doesn't get you anywhere with me, think I'll just sell him to Darlington or a club in a country with crap food. send out a message to anyone else who wants to sulk.
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If you get to the yeasty clunge you've gone too far
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scotty2hatty
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« Reply #1573 on: July 26, 2008, 12:34:58 PM » |
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I've got one with v poor morale. tbh sulking doesn't get you anywhere with me, think I'll just sell him to Darlington or a club in a country with crap food. send out a message to anyone else who wants to sulk.
BOL! tbh, they are always looking to expand so i can see elements like training etc being incorporated into the game in time.
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boldie
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« Reply #1574 on: July 26, 2008, 03:36:15 PM » |
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I've got one with v poor morale. tbh sulking doesn't get you anywhere with me, think I'll just sell him to Darlington or a club in a country with crap food. send out a message to anyone else who wants to sulk.
BOL! tbh, they are always looking to expand so i can see elements like training etc being incorporated into the game in time. How can you incorporate training into the game when the player's ratings are linked to Live performances? New contracts means people get a bit of a morale boost
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Give a man a gun and he can rob a bank, give a man a bank and he can rob the world.
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